| Package | org.papervision3d.core.geom |
| Class | public class Vertex2D |
| Property | Defined by | ||
|---|---|---|---|
| extra : Object
An object that contains user defined properties.
| Vertex2D | ||
| visible : Boolean
[internal-use] A Boolean value that indicates whether the vertex is visible after projection.
| Vertex2D | ||
| x : Number
An Number that sets the X coordinate of a object relative to the scene coordinate system.
| Vertex2D | ||
| y : Number
An Number that sets the Y coordinate of a object relative to the scene coordinates.
| Vertex2D | ||
| z : Number
An Number that sets the Z coordinate of a object relative to the scene coordinates.
| Vertex2D | ||
| Method | Defined by | ||
|---|---|---|---|
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Vertex2D(x:Number = 0, y:Number = 0, z:Number = 0)
Creates a new Vertex2D object whose three-dimensional values are specified by the x, y and z parameters.
| Vertex2D | ||
| extra | property |
public var extra:ObjectAn object that contains user defined properties.
| visible | property |
public var visible:Boolean[internal-use] A Boolean value that indicates whether the vertex is visible after projection. If false, it indicates that the vertex is behind the camera plane.
| x | property |
public var x:NumberAn Number that sets the X coordinate of a object relative to the scene coordinate system.
| y | property |
public var y:NumberAn Number that sets the Y coordinate of a object relative to the scene coordinates.
| z | property |
public var z:NumberAn Number that sets the Z coordinate of a object relative to the scene coordinates.
| Vertex2D | () | constructor |
public function Vertex2D(x:Number = 0, y:Number = 0, z:Number = 0)Creates a new Vertex2D object whose three-dimensional values are specified by the x, y and z parameters.
Parametersx:Number (default = 0) — The horizontal coordinate value. The default value is zero.
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y:Number (default = 0) — The vertical coordinate value. The default value is zero.
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z:Number (default = 0) — The depth coordinate value. The default value is zero.
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