Packageorg.papervision3d.materials
Classpublic class BitmapMaterial
InheritanceBitmapMaterial Inheritance MaterialObject3D Inheritance flash.events.EventDispatcher
SubclassesBitmapAssetMaterial, BitmapFileMaterial, MovieMaterial

The BitmapMaterial class creates a texture from a BitmapData object. Materials collect data about how objects appear when rendered.



Public Properties
 PropertyDefined by
 Inheritedanimated : Boolean
A Boolean value that determines whether the texture is animated.
MaterialObject3D
 Inheritedbitmap : BitmapData
A transparent or opaque BitmapData texture.
MaterialObject3D
 InheritedDEBUG : MaterialObject3D
[static]
MaterialObject3D
 InheritedDEBUG_COLOR : int = 0xFF00FF
[static] Color used for DEBUG material.
MaterialObject3D
 InheritedDEFAULT : MaterialObject3D
[static] Returns a MaterialObject3D object with the default magenta wireframe values.
MaterialObject3D
 InheritedDEFAULT_COLOR : int = 0x000000
[static] Color used for DEFAULT material.
MaterialObject3D
 InheriteddoubleSided : Boolean
A Boolean value that indicates whether the faces are double sided.
MaterialObject3D
 InheritedfillAlpha : Number
An 8-bit alpha value fill the faces with.
MaterialObject3D
 InheritedfillColor : Number
A RGB color value to fill the faces with.
MaterialObject3D
 Inheritedid : Number
[internal-use] [read-only] Unique id of this instance.
MaterialObject3D
 Inheritedinvisible : Boolean
A Boolean value that indicates whether the faces are invisible (not drawn).
MaterialObject3D
 InheritedlineAlpha : Number
An 8-bit alpha value for the faces outline.
MaterialObject3D
 InheritedlineColor : Number
A RGB color value to draw the faces outline.
MaterialObject3D
 Inheritedname : String
The name of the material.
MaterialObject3D
 InheritedoneSide : Boolean
A Boolean value that indicates whether the faces are single sided.
MaterialObject3D
 Inheritedopposite : Boolean
A Boolean value that indicates whether the face is flipped.
MaterialObject3D
 Inheritedscene : SceneObject3D
The scene where the object belongs.
MaterialObject3D
 Inheritedsmooth : Boolean
A Boolean value that determines whether the BitmapData texture is smoothed when rendered.
MaterialObject3D
  texture : *
A texture object.
BitmapMaterial
Protected Properties
 PropertyDefined by
  _texture : *
BitmapMaterial
Public Methods
 MethodDefined by
  
BitmapMaterial(asset:*, initObject:Object = null)
The BitmapMaterial class creates a texture from a BitmapData object.
BitmapMaterial
 Inherited
Creates a copy of the material.
MaterialObject3D
 Inherited
copy(material:MaterialObject3D):void
Copies the properties of a material.
MaterialObject3D
  
toString():String
Returns a string value representing the material properties in the specified BitmapMaterial object.
BitmapMaterial
 Inherited
updateBitmap():void
Updates the BitmapData bitmap from the given texture.
MaterialObject3D
Protected Methods
 MethodDefined by
  
createBitmap(asset:*):BitmapData
BitmapMaterial
Property detail
_textureproperty
protected var _texture:*
textureproperty 
texture:*  [read-write]

A texture object.

Implementation
    public function get texture():*
    public function set texture(value:*):void
Constructor detail
BitmapMaterial()constructor
public function BitmapMaterial(asset:*, initObject:Object = null)

The BitmapMaterial class creates a texture from a BitmapData object.

Parameters
asset:* — A BitmapData object.
 
initObject:Object (default = null) — [optional] - An object that contains additional properties with which to populate the newly created material.
Method detail
createBitmap()method
protected function createBitmap(asset:*):BitmapDataParameters
asset:*

Returns
BitmapData
toString()method 
public override function toString():String

Returns a string value representing the material properties in the specified BitmapMaterial object.

Returns
String — A string.